Hi, everyone. Welcome back after a long weekend. Hope everyone had a good time spent with family and/or friends. I managed to do both.
Nothing too fancy to post this time; I'm going to try to go back to a (mostly) chronological posting of what I've drawn. That'll last probably as long as I don't find something else to put up, or something comes along of more interest to me.
Anyway, this was just a simple exercise I did a while back. Since one of my many weaknesses when drawing comic characters is their complete rigidity (talk about a stick up the-), I like to try to goof around every now and again with loosening up the posing, and just look for something dynamic, regardless of things like anatomy, look, or anything like that. This was such a thing.
There are actually a number of books on the market addressing such things as force and motion in drawing. I have a few of them, but haven't found/made time for them yet. However, this is a little like what you'd see in those books, except very poorly rendered. I threw in a couple sets of lines in here, to show what I think is the 'skeleton' of the figure (where the limbs will go, how they're posed, etc.), and to show the sense of motion I'm going for. A good artist can make a perfectly static image look like it's about to leap off the page. I'm not such an artist, but I did enjoy doing this. If only he had someone to hit...
That's about it for now. I'll probably have something up again either Friday or next week...
Oh hell, let's be honest: it'll be up when it's up.
Music: "Time and Motion" - Rush